Featured Project
Somniphobia is a fixed-camera survival horror game created in Unreal Engine 5. it was worked on for over a year with 9 other members of a team.
I created and refined all of the game menus including a diegetic main menu screen, and a dynamic inventory.
Somniphobia is a fixed-camera survival horror game created in Unreal Engine 5. it was worked on for over a year with 9 other members of a team. I created and refined all of the game menus including a diegetic main menu screen, and a dynamic inventory.
Siren’s Song is a pirate-themed rhythm game worked on over three weeks. The primary focus was to make the HUD for a rhythm game with a focus on UX. It’s a solo project where I designed every aspect of the game from the ground up.
Vinespire is a 3d speed-based platformer with a heavy emphasis on fun movement. I focused on making an engaging and diegetic main menu with an emphasis on vertical movement. It’s a solo project where I designed every aspect of the game from the ground up.